![]() ![]() All point costs have been modified to fit with new stats values. Chaos heavy macro battery rate of fire is now 6. Chaos macro battery rate of fire is now 5. Replace the twin linked battery of the Devastation by a lance battery. Add a prow launch bay to the despoiler. Add a prow launch bay to the Chaos weaponry that count as 2 launch bay. All Chaos heavy launch bay occurrences are replaced by Chaos launch bay. Chaos heavy launch bay no longer exist. All Chaos heavy lances occurrences are replaced by Chaos lances battery. Chaos heavy lances battery no longer exist. Chaos heavy macro battery no longer have 12 attacks but 8. Iconoclast now have 6 missile pod instead of 9. Twin linked battery rate of fire is now 3. Light macro turret are now called Light missile pod. Slaughter speed have been increase by 50. Add 2 heavy missile (range 12000) pod to the Desolator. Add a super heavy missile pod (range 12000) to the Carnage/Styx. Add a heavy missile pod (range 9000) to the Acheron. (DPS: 3) - Add a missile pod (range 6000) to the Slaughter/Devastation. Add new heavy missile pods to the Chaos weaponry in order to fit with the rulebook firepower stats. Chaos rework: - Add more Chaos macro turrets variation in order to fit with the rulebook range stats. (Area that deal max damage) I think this should decrease a bit the Nova Cannon spam without rendering it useless. Slightly increase the dispersion radius. Nova Cannon: - Minimal range increase from 5000 to 6000. But after testing them with this change i must admit they are more interesting, devastating and give more incentive to dodge them. (Reducing the enemy armor to 25%) I persisted to keep them as in the board game despite all the negative comments regarding their effectiveness. ![]() Quote Torpedoes: - Now have armor piercing. The FreeSpace Universe Reference Project. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |